branchrust_reboot/main/compound bow vmcancel
11 Commits over 0 Days - ∞cph!
Added rigged world compound bow
Fixed arrowheads on viewmodel
Added rigged model to entity
reduced spec level on material
compound bow functionality
compound bow functionality baseline
updated lods, added worldmodel prefab, nudged draw bow sounds
tweaked ironsight to match anim better,
added sounds and anim events,
updated skinning of strings,
updated prefab
super rough placeholder anims, initial setup of vm prefab & animator, parameters